交互式多视点视频的无线流:网络压缩满足路径分集

Jacob Chakareski
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引用次数: 2

摘要

提出了交互式多视频流媒体视频网络压缩的系统框架。该设置包括一个媒体服务器,该服务器通过两个独立的网络路径将内容传递给客户机。我的系统的特点是一个代理服务器位于每条路径的有线和无线部分的交界处。代理动态地调整通过无线链路发送的内容数据,以响应来自客户端的信道质量反馈,从而使客户端的视频失真最小化。我分析了我的系统的性能,并将其与源动态内容适应和传统流架构(包括可扩展视频)的特性进行了对比。我对所有流系统的运行进行了数值模拟,并在我的分析和实验结果之间建立了密切的一致。所提出的系统提供了优于参考竞争对手的视频质量,同时能够显著节省传输速率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Wireless streaming of interactive multi-view video: Network compression meets path diversity
I formulate a system framework for network compression of interactive multi-view streaming video. The setup comprises a media server that delivers the content over two independent network paths to a client. My system features a proxy-server located at the junction of the wired and wireless portions of each path. The proxy dynamically adapts the content data sent over the wireless links, in response to channel quality feedback from the client, such that video distortion at the client is minimized. I analyze the performance of my system and contrast its characteristics with dynamic content adaptation at the source and conventional streaming architectures, including scalable video. I numerically simulate the operation of all streaming systems under comparison and establish a close agreement between my analysis and the experimental findings. The proposed system delivers superior video quality over the reference competitors, while enabling notable transmission rate savings, at the same time.
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