Mauricio Verano Merino, Tom Beckmann, T. van der Storm, R. Hirschfeld, J. Vinju
{"title":"为基于块的编辑器构建语法","authors":"Mauricio Verano Merino, Tom Beckmann, T. van der Storm, R. Hirschfeld, J. Vinju","doi":"10.1145/3486608.3486908","DOIUrl":null,"url":null,"abstract":"Block-based environments are visual programming environments that allow users to program by interactively arranging visual jigsaw-like blocks. They have shown to be helpful in several domains but often require experienced developers for their creation. Previous research investigated the use of language workbenches to generate block-based editors based on grammars, but the generated block-based editors sometimes provided too many unnecessary blocks, leading to verbose environments and programs. To reduce the number of interactions, we propose a set of transformations to simplify the original grammar, yielding a reduction of the number of (useful) kinds of blocks available in the resulting editors. We show that our generated block-based editors are improved for a set of observed aesthetic criteria up to a certain complexity. As such, analyzing and simplifying grammars before generating block-based editors allows us to derive more compact and potentially more usable block-based editors, making reuse of existing grammars through automatic generation feasible.","PeriodicalId":212947,"journal":{"name":"Proceedings of the 14th ACM SIGPLAN International Conference on Software Language Engineering","volume":"615 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-10-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"Getting grammars into shape for block-based editors\",\"authors\":\"Mauricio Verano Merino, Tom Beckmann, T. van der Storm, R. Hirschfeld, J. Vinju\",\"doi\":\"10.1145/3486608.3486908\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Block-based environments are visual programming environments that allow users to program by interactively arranging visual jigsaw-like blocks. They have shown to be helpful in several domains but often require experienced developers for their creation. Previous research investigated the use of language workbenches to generate block-based editors based on grammars, but the generated block-based editors sometimes provided too many unnecessary blocks, leading to verbose environments and programs. To reduce the number of interactions, we propose a set of transformations to simplify the original grammar, yielding a reduction of the number of (useful) kinds of blocks available in the resulting editors. We show that our generated block-based editors are improved for a set of observed aesthetic criteria up to a certain complexity. As such, analyzing and simplifying grammars before generating block-based editors allows us to derive more compact and potentially more usable block-based editors, making reuse of existing grammars through automatic generation feasible.\",\"PeriodicalId\":212947,\"journal\":{\"name\":\"Proceedings of the 14th ACM SIGPLAN International Conference on Software Language Engineering\",\"volume\":\"615 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-10-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 14th ACM SIGPLAN International Conference on Software Language Engineering\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3486608.3486908\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 14th ACM SIGPLAN International Conference on Software Language Engineering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3486608.3486908","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Getting grammars into shape for block-based editors
Block-based environments are visual programming environments that allow users to program by interactively arranging visual jigsaw-like blocks. They have shown to be helpful in several domains but often require experienced developers for their creation. Previous research investigated the use of language workbenches to generate block-based editors based on grammars, but the generated block-based editors sometimes provided too many unnecessary blocks, leading to verbose environments and programs. To reduce the number of interactions, we propose a set of transformations to simplify the original grammar, yielding a reduction of the number of (useful) kinds of blocks available in the resulting editors. We show that our generated block-based editors are improved for a set of observed aesthetic criteria up to a certain complexity. As such, analyzing and simplifying grammars before generating block-based editors allows us to derive more compact and potentially more usable block-based editors, making reuse of existing grammars through automatic generation feasible.