重构为角色对象

F. Steimann, Fabian Urs Stolz
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引用次数: 5

摘要

角色对象是一种广泛认可的设计模式,用于表示在不同上下文中公开不同属性的对象。通过开发一种自动按照这种模式重构遗留代码的工具,并将该工具应用于几个程序,我们发现,对当前定义的角色对象进行重构不仅会产生难以阅读和维护的代码,而且重构的先决条件非常强,以至于在实践中很少适用。因此,我们重新审视了角色对象,并设计了一种替代形式,它解决了完全相同的设计问题,但更容易引入和维护。我们用非正式的术语描述了对这种新的轻量级角色对象的重构,并报告了我们的JAVA编程语言重构工具的实现,展示了重构在几个示例程序中增强的适用性的证据。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Refactoring to role objects
Role objects are a widely recognized design pattern for representing objects that expose different properties in different contexts. By developing a tool that automatically refactors legacy code towards this pattern and by applying this tool to several programs, we have found not only that refactoring to role objects as currently defined produces code that is hard to read and to maintain, but also that the refactoring has preconditions so strong that it is rarely applicable in practice. We have therefore taken a fresh look at role objects and devised an alternative form that solves the exact same design problems, yet is much simpler to introduce and to maintain. We describe refactoring to this new, lightweight form of role objects in informal terms and report on the implementation of our refactoring tool for the JAVA programming language, presenting evidence of the refactoring's increased applicability in several sample programs.
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