基于TMO方案的自适应多声道音频播放系统的构建

K. H. Kim, Tianran Zhou, Kyu-Sik Park, Seok-Pil Lee, Tae-Beom Lim, Kyoungro Yoon, Doohyun Kim
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引用次数: 0

摘要

本文提出了一种模块化且易于分析的灵活声音呈现系统——自适应多声道音频播放系统(AMAS)。本案例研究是早期研究TMO方案的有效性的后续研究,该方案是一种易于分析的有效设计实时分布式多媒体计算应用程序的方法。AMAS是早期开发的分布式音响系统的扩展。在AMAS中,一组播放器节点是配备扬声器和麦克风的单板计算机,通过以太网连接到配备音频文件存储和用户界面的控制节点。多声道音乐以适应扬声器和听众位置的方式播放。此外,AMAS拥有创造特定声音发生器对象(SGOs)效果的机制,例如,乐器的位置与原始录音时存在的位置不同。提出了基于tmo的高质量AMAS的有效设计与实现方法。并给出了一些实验评价结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Structuring of an Adaptive Multi-channel Audio-Play System Based on the TMO Scheme
This paper presents a modular and easily analyzable design of a flexible sound rendering system called the Adaptive Multi-channel Audio-play System (AMAS). This case-study is a follow-on of the earlier study on the effectiveness of the TMO scheme as an approach for easily analyzable efficient design of a major class of real-time distributed multimedia computing applications. AMAS is an extension of the earlier developed distributed sound system. In AMAS a set of player nodes which are single-board computers equipped with speakers and micro-phones are connected via Ethernet to a controller node equipped with audio file storage and user interfaces. Multi-channel music is played in manners adaptive to the locations of the speakers and the listener. In addition, AMAS possesses the mechanisms for creating the effects of specified sound-generator objects (SGOs), e.g., musical instruments, positioned differently from the positioning that existed at the time of original recording. The TMO-based design and implementation approaches effective for realization of high-quality AMAS are presented. Some experimental evaluation results are also presented.
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