{"title":"探索性原型通过使用框架和生产规则","authors":"J. Tsai, T. Weigert","doi":"10.1109/CMPSAC.1989.65125","DOIUrl":null,"url":null,"abstract":"Exploratory prototypes allow examination and validation of the functionality of a software system under construction by observing the behavior of the system requirements brought out through an interpreter. In order to produce the exploratory prototype rapidly, a language must be available to provide freedom from implementation concerns and allow for a natural representation of the problem domain through inheritance hierarchies and exception handling mechanisms. For embedded systems the prototyping language must also allow for specification of the system as a set of concurrently executing and interacting processes. The language FRORL2, which uses frames and production rules to construct exploratory prototypes for embedded systems, is discussed.<<ETX>>","PeriodicalId":339677,"journal":{"name":"[1989] Proceedings of the Thirteenth Annual International Computer Software & Applications Conference","volume":"210 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1989-09-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Exploratory prototyping through the use of frames and production rules\",\"authors\":\"J. Tsai, T. Weigert\",\"doi\":\"10.1109/CMPSAC.1989.65125\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Exploratory prototypes allow examination and validation of the functionality of a software system under construction by observing the behavior of the system requirements brought out through an interpreter. In order to produce the exploratory prototype rapidly, a language must be available to provide freedom from implementation concerns and allow for a natural representation of the problem domain through inheritance hierarchies and exception handling mechanisms. For embedded systems the prototyping language must also allow for specification of the system as a set of concurrently executing and interacting processes. The language FRORL2, which uses frames and production rules to construct exploratory prototypes for embedded systems, is discussed.<<ETX>>\",\"PeriodicalId\":339677,\"journal\":{\"name\":\"[1989] Proceedings of the Thirteenth Annual International Computer Software & Applications Conference\",\"volume\":\"210 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1989-09-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"[1989] Proceedings of the Thirteenth Annual International Computer Software & Applications Conference\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CMPSAC.1989.65125\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"[1989] Proceedings of the Thirteenth Annual International Computer Software & Applications Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CMPSAC.1989.65125","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Exploratory prototyping through the use of frames and production rules
Exploratory prototypes allow examination and validation of the functionality of a software system under construction by observing the behavior of the system requirements brought out through an interpreter. In order to produce the exploratory prototype rapidly, a language must be available to provide freedom from implementation concerns and allow for a natural representation of the problem domain through inheritance hierarchies and exception handling mechanisms. For embedded systems the prototyping language must also allow for specification of the system as a set of concurrently executing and interacting processes. The language FRORL2, which uses frames and production rules to construct exploratory prototypes for embedded systems, is discussed.<>