基于博弈论的分布式数据挖掘重复理性秘密共享方案

Nirali R. Nanavati, D. Jinwala
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引用次数: 9

摘要

随着数据收集量的巨大增加和竞争的加剧,协作数据挖掘在今天变得非常有用。这反过来又增加了保护参与者隐私的需要。在不同的设置和应用程序中,已经提出了许多使用秘密共享来保护安全多方计算(SMC)隐私的方法。不同的多方方案可能有半诚实、理性或恶意的各方。在这种情况下,已经为半诚实的各方提出了许多方法。然而,问题是,在现实中,我们必须与那些出于自身利益行事且理性的政党打交道。这些理性的各方可能试图在不破坏协议的情况下获得最大的收益。此外,如果受到警告,这些各方将纠正自己,以便在未来获得最大的个人利益。因此,我们提出了一种新的实用的博弈论方法,它具有三种新的惩罚策略,其主要优点是避免了使用昂贵的技术,如同态加密。该方法适用于分布式数据挖掘中理性各方之间的秘密共享方案。我们从理论上分析了针对这种做法提出的新的惩罚政策。我们还使用Java对我们的方案进行了经验评估和实现。在初始不良节点比例不同的情况下,我们根据达到最终无不良理性节点的纳什均衡所需的轮数对所提出的惩罚策略进行了比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A game theory based repeated rational secret sharing scheme for privacy preserving distributed data mining
Collaborative data mining has become very useful today with the immense increase in the amount of data collected and the increase in competition. This in turn increases the need to preserve the participants' privacy. There have been a number of approaches proposed that use Secret Sharing for privacy preservation for Secure Multiparty Computation (SMC) in different setups and applications. The different multiparty scenarios may have parties that are semi-honest, rational or malicious. A number of approaches have been proposed for semi honest parties in this setup. The problem however is that in reality we have to deal with parties that act in their self-interest and are rational. These rational parties may try and attain maximum gain without disrupting the protocol. Also these parties if cautioned would correct themselves to have maximum individual gain in the future. Thus we propose a new practical game theoretic approach with three novel punishment policies with the primary advantage that it avoids the use of expensive techniques like homomorphic encryption. Our proposed approach is applicable to the secret sharing scheme among rational parties in distributed data mining. We have analysed theoretically the proposed novel punishment policies for this approach. We have also empirically evaluated and implemented our scheme using Java. We compare the punishment policies proposed in terms of the number of rounds required to attain the Nash equilibrium with eventually no bad rational nodes with different percentage of initial bad nodes.
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