探索现实世界在线学习模块的共同结构和顺序

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引用次数: 0

摘要

在线学习“模块”通常被定义为学习单元,通常是指学习者花在阅读材料、学习和测试上的时间。这些模块没有被广泛接受或正式的定义。模块如何实例化取决于许多因素,其中最重要的是技术(创作工具、学习管理系统等)。鉴于“模块”在开源共享网站、数字学习对象存储库和参考库、专有学习管理系统(LMS)实例、大规模开放在线课程(MOOC)网站、基于云的调查套件、网站、维基、商业专有在线培训网站上的广泛可用性,从现实世界的例子(开源的和专有的)中采用自底向上的编码方法是开始探索现实世界在线学习模块的一些常见结构的一个健康的地方。本章定义了在一些相关维度上映射在线学习模块的简化方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Exploring the Common Structures and Sequences of Real-World Online Learning Modules
Online learning “modules” are generally defined as units of learning, often in reference to the amount of time that learners spend to consume the materials, acquire the learning, and test out of that sequence. No widely accepted or formal definition of such modules exist. How modules instantiate depends on many factors, not least of which is technology (authoring tools, learning management systems, and others). Given the wide availability of “modules” on open-source sharing sites, digital learning object repositories and referatories, proprietary learning management system (LMS) instances, massive open online course (MOOC) sites, cloud-based survey suites, websites, wikis, commercial proprietary online training sites, taking a bottom-up coding approach from real-world examples (both open-source and proprietary) is a healthy place to start exploring some common structures of real-world online learning modules. This chapter defines a pared-down approach to mapping online learning modules on some relevant dimensions.
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