低延迟交互的协同虚拟现实

Carmine Elvezio, Frank Ling, Jen-Shuo Liu, Steven K. Feiner
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引用次数: 17

摘要

在协作虚拟环境中,用户必须经常执行需要多方协调行动的任务。有些情况是对称的,其中用户在平等的基础上一起工作,而另一些情况是不对称的,其中一个用户可能比另一个用户有更多的经验或能力(例如,一个用户可能指导另一个用户完成任务)。我们提出了一个多用户虚拟现实系统,支持这两种类型的交互。两个协作用户,无论是位于同一位置还是远程,都可以在物理模拟中同时操作相同的虚拟对象,这些任务需要低延迟网络才能成功执行。我们目前正在将这种方法应用于运动康复,治疗师和患者一起工作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Collaborative Virtual Reality for Low-Latency Interaction
In collaborative virtual environments, users must often perform tasks requiring coordinated action between multiple parties. Some cases are symmetric, in which users work together on equal footing, while others are asymmetric, in which one user may have more experience or capabilities than another (e.g., one may guide another in completing a task). We present a multi-user virtual reality system that supports interactions of both these types. Two collaborating users, whether co-located or remote, simultaneously manipulate the same virtual objects in a physics simulation, in tasks that require low latency networking to perform successfully. We are currently applying this approach to motor rehabilitation, in which a therapist and patient work together.
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