基于Simulink的人工混响器设计与仿真

L. Yongmei, Guan Yong, Mao Chunjing
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引用次数: 1

摘要

人工混响器现已广泛应用于广播电台、电视台、歌舞厅等场所。它在美化音乐、美化歌唱、美化音色、艺术再创造等方面发挥着重要作用。它还可以产生多种特殊的音响效果。然而,人工混响器是一个非常复杂的系统,涉及到许多重要的项目,特别是它的时滞和反馈。设计人员很难准确地找到这些项目的参数。Simulink是设计人工混响器的理想工具,可以通过仿真设置最佳参数,从而获得更好的声学效果。本文详细介绍了基于Simulink的人工混响器的设计。在讨论了Simulink与GUI界面的基础上,提出了一个逼真的仿真包。实验结果表明,人工混响的声学效果比以前自然得多。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design and Simulation of Artificial Reverberator Based on Simulink
Artificial reverberator is now widely used in broadcasting station, television station, singing and dancing hall, etc. It plays an important role in beautifying music, sugaring singing, glorifying phonetic timbre and the artistic re-creation. It can also produce many kinds of special acoustics. However, artificial reverberator is a very complex system related with many important items especially its time-delay and feedback. And it is hard for designers to find the parameter of these items accurately. Simulink is perfect tool to design the artificial reverberator and set the optimal parameter through simulation, which can result in better acoustics. In this paper, the design of artificial reverberator based on Simulink is introduced in detail. Also, a realistic simulation package is presented on the base of the discussion of the interface between Simulink and GUI. Experimental results show that the acoustics of artificial reverberation are much more natural than before.
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