Suzana Matos França de Oliveira, C. Vidal, J. B. C. Neto, Laise Lima De Carvalho, J. G. R. Maia
{"title":"基于三角网格的布料仿真:网格自适应研究","authors":"Suzana Matos França de Oliveira, C. Vidal, J. B. C. Neto, Laise Lima De Carvalho, J. G. R. Maia","doi":"10.1109/SVR.2013.25","DOIUrl":null,"url":null,"abstract":"In the last decades, cloth animation has been the focus of much research, due to demands from the entertainment industry and from e-commerce. That type of animation is most often the result of a physics-based simulation and has a high computational cost. The fabric model consists of a triangular mesh and uses a spring-mass-damper system to compute the forces among the particles, which are located at the mesh's vertices. However, this work's main objective is to study the dynamic behavior of cloth, using a remeshing procedure in order to adapt the mesh.","PeriodicalId":189272,"journal":{"name":"2013 XV Symposium on Virtual and Augmented Reality","volume":"59 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-05-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Cloth Simulation Using Triangular Mesh: A Study of Mesh Adaptivity\",\"authors\":\"Suzana Matos França de Oliveira, C. Vidal, J. B. C. Neto, Laise Lima De Carvalho, J. G. R. Maia\",\"doi\":\"10.1109/SVR.2013.25\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In the last decades, cloth animation has been the focus of much research, due to demands from the entertainment industry and from e-commerce. That type of animation is most often the result of a physics-based simulation and has a high computational cost. The fabric model consists of a triangular mesh and uses a spring-mass-damper system to compute the forces among the particles, which are located at the mesh's vertices. However, this work's main objective is to study the dynamic behavior of cloth, using a remeshing procedure in order to adapt the mesh.\",\"PeriodicalId\":189272,\"journal\":{\"name\":\"2013 XV Symposium on Virtual and Augmented Reality\",\"volume\":\"59 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-05-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 XV Symposium on Virtual and Augmented Reality\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SVR.2013.25\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 XV Symposium on Virtual and Augmented Reality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SVR.2013.25","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Cloth Simulation Using Triangular Mesh: A Study of Mesh Adaptivity
In the last decades, cloth animation has been the focus of much research, due to demands from the entertainment industry and from e-commerce. That type of animation is most often the result of a physics-based simulation and has a high computational cost. The fabric model consists of a triangular mesh and uses a spring-mass-damper system to compute the forces among the particles, which are located at the mesh's vertices. However, this work's main objective is to study the dynamic behavior of cloth, using a remeshing procedure in order to adapt the mesh.