游戏中的完美主义——分析教育游戏中的游戏行为

G. Hoffmann, Raphael Martin, Christof Weinhardt
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引用次数: 1

摘要

完美主义,如果不是病态的,可以唤起游戏和应用程序在目标用户中追求高性能的理想行为。在一款关于垃圾分类的教育游戏的现场测试中,我们分析了一群在表现、努力和长期投入方面都获得满分的玩家。在分析过程中,出现了一种互补的玩家类型,尽管他们似乎对分数不感兴趣,但却表现出了更高的长期投入。我们的研究结果表明,完美主义是一种人格特质,可以通过特定的游戏化设计元素在一定比例的用户群中培养出来,从而优化用户与平台、应用程序或界面的交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Perfectionism in Games - Analyzing Playing Behaviors in an Educational Game
Perfectionism, if it is not pathological, can evoke desirable playing behaviors for games and applications that aim for high performance in their target audience. In a field trial of an educational game about waste sorting that accumulated over 1600 players, we analyzed a cluster of players that achieved perfect scores in terms of performance, effort and long-term commitment. During the analysis a complementary player type cluster emerged, that while seemingly not showing interest in the score at all, showed higher long-term commitment. The findings of our study suggest that perfectionism is a personality trait that can be fostered with specific gamification-design elements within a certain percentage of a user-base in order to optimize user interaction with a platform, application or interface.
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