基于改进帐篷图的真随机数生成器设计

Dhirendra Kumar, Kasif Nabi, P. K. Misra, M. Goswami
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引用次数: 4

摘要

本文介绍了一种基于离散时间混沌映射的真随机数发生器(TRNG)的设计与实现,该方法利用两个混沌映射来避免基于单混沌映射的真随机数发生器产生的小熵和电流镜的偏移误差以及晶体管的失配对增强随机性的限制。该结构考虑了两种改进的帐篷图(MTM)以及不同的采样和保持(S/H)和比较器电路设计。该设计利用较少的资源产生硬件冗余,并提高了随机性水平。该TRNG已在cadence virtuoso工具中使用180nm CMOS技术进行设计和验证。功耗和速度分别为2.4mW和50Mbps。生成的随机比特流也在MATLAB中进行了采样和转换为二进制格式,并通过NIST 800.22统计测试套件进行了测试验证。提出的设计通过率在90%以上。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Modified Tent Map Based Design for True Random Number Generator
This paper introduces design and implementation of True Random Number Generator (TRNG) based on discrete time chaos map, which uses two chaotic maps to avoid the limitation of lesser entropy generated using single chaotic map based TRNG and offset error of the current mirror as well as the mismatch of transistor for enhanced randomness. The proposed architecture is implemented considering two modified tent map (MTM) together with different design of sample and hold (S/H) and comparator circuits. The design utilizes less resources yielding hardware redundancy and also enhances the level of randomness. This TRNG have been designed and validated using 180nm CMOS technology in cadence virtuoso tool. Power dissipation and speed have been obtained as 2.4mW and 50Mbps respectively. The generated random bit stream have also been sampled and converted to binary format in MATLAB and tested through NIST 800.22 statistical test suite for validation. The proposed design pass efficiency is more than 90%.
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