从前:一套阅读和讲故事的工具

C. Sylla, M. Gil, Douglas Menegazzi, Rafael Fernandes, Cristiana Araújo, Nuno Martins
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引用次数: 1

摘要

本文讨论了设计在开发一套有形和多媒体工具方面的贡献,这些工具可以帮助儿童协作阅读和创造关于世界的故事。在这里,我们详细介绍了设计过程,包括在开发工具期间进行的视觉概念调查,原型设计和用户研究。我们通过采用该领域的理论概念,并遵循参与式设计和以用户为中心的设计方法,讨论设计在每个步骤的发展中的贡献。在结合一系列不同领域的调查背景下,我们认为设计已经成为实现和统一多学科贡献的元素,从而创造出引人注目的引人入胜的材料,这些材料有可能让用户参与到多元文化叙事的创造中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Once Upon a Time: A Kit of Tools for Reading and Telling Stories
This paper discusses the contribution of Design in the development of a kit of tangible and multimedia tools for children to collaboratively read and create stories about the world. Here, we detail the design process, including the investigation of visual concepts, the prototyping and the user studies carried out during the development of the tools. We discuss the contribution of Design in the development of each step both through the adoption of theoretical concepts from the field, and by following a participatory Design and a User Centered Design approach. In the context of an investigation that combines a range of different fields, we argue that the Design has acted as the element that materializes and unifies the multidisciplinary contributions, leading to the creation of compelling engaging materials, which have the potential to involve users in the creation of multicultural narratives.
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