{"title":"一个二维半运动模糊算法","authors":"N. Max, D. M. Lerner","doi":"10.1145/325334.325188","DOIUrl":null,"url":null,"abstract":"Algorithms are presented for raster and vector motion blur, which produce images and masks suitable for combination by the 21/2-D compositing process. The raster algorithm is based on a \"skew, blur, unskew\" scheme, using a very efficient one-dimensional blurring algorithm. The vector algorithm extends the ideas of anti-aliased scan conversion to motion blur.","PeriodicalId":163416,"journal":{"name":"Proceedings of the 12th annual conference on Computer graphics and interactive techniques","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1985-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"72","resultStr":"{\"title\":\"A two-and-a-half-D motion-blur algorithm\",\"authors\":\"N. Max, D. M. Lerner\",\"doi\":\"10.1145/325334.325188\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Algorithms are presented for raster and vector motion blur, which produce images and masks suitable for combination by the 21/2-D compositing process. The raster algorithm is based on a \\\"skew, blur, unskew\\\" scheme, using a very efficient one-dimensional blurring algorithm. The vector algorithm extends the ideas of anti-aliased scan conversion to motion blur.\",\"PeriodicalId\":163416,\"journal\":{\"name\":\"Proceedings of the 12th annual conference on Computer graphics and interactive techniques\",\"volume\":\"8 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1985-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"72\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 12th annual conference on Computer graphics and interactive techniques\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/325334.325188\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 12th annual conference on Computer graphics and interactive techniques","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/325334.325188","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Algorithms are presented for raster and vector motion blur, which produce images and masks suitable for combination by the 21/2-D compositing process. The raster algorithm is based on a "skew, blur, unskew" scheme, using a very efficient one-dimensional blurring algorithm. The vector algorithm extends the ideas of anti-aliased scan conversion to motion blur.