运动模拟器上的交互界面,改进了交互和个性化服务

Sangseung Kang, Kyekyung Kim, S. Chi
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引用次数: 1

摘要

在本文中,我们提出了一个运动模拟器的交互界面,以提供自然的互操作和适合用户的定制功能,基于识别用户的日志和训练数据。该系统实现了用户与运动模拟器系统之间的控制功能。系统根据用户的身份数据、运动记录、教练数据等历史信息,推荐个性化的运动模式。它还可以分析和评估用户在骑行期间的动作。将交互方法应用于运动模拟器系统中,实现个性化的训练功能,可以为骑手提供深度的表达和有效的教育训练。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Interactive interface on a sports simulator for improved interaction and personalized services
In this paper, we present an interactive interface for a sports simulator to provide natural interoperation and customized functions suited to the user based on the identified user's logging and coaching data. The proposed system performs the control function between the user and sports simulator system. The system recommends a personalized exercise mode based on the user's historical information such as their identification data, exercise records, and coaching data. It can also analyze and evaluate for movements of the user during the riding time. The application of an interaction method to sport simulator systems for a customized coaching function can provide a depth of expression and effective educational training for the rider.
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