面向乘员包装设计的髋关节定位仿真

E. Perez Luque, E. Brolin, M. Lamb, D. Högberg
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引用次数: 1

摘要

在汽车工业中,DHM工具已被广泛用于分析和改进汽车乘员包装和内饰设计。然而,这些工具对于这个应用程序仍然存在一些限制。准确地描述坐姿对人体工程学和安全性评估至关重要。目前DHM工具中的人体姿势和运动预测对于车辆内饰设计的精确性来说还不够准确,通常需要DHM用户手动调整才能获得更准确的驾驶和乘客模拟。手动调整过程耗时、繁琐且主观,容易导致不可重复的模拟结果。这些限制导致需要用真实世界的研究来验证仿真结果,这增加了车辆开发过程中的成本和时间。与多家瑞典汽车公司合作,我们已经开始识别和指定DHM工具在给定预定义的车辆几何点/坐标和特定人体部位关系的情况下,与驾驶员和乘客姿势预测相关的局限性。两个一般性问题构成了核心限制。首先,DHM工具中使用的人体运动学模型是基于生物力学模型的,这些模型没有提供与车辆几何形状相关的定义。其次,车辆设计人员遵循标准和法规,以获得乘客座位的关键人体参考点。然而,这些参考点可能无法捕捉到人类变化的范围。本文描述了驾驶模拟中坐位参考点与生物力学髋关节之间的关系。乘员包装指南和人类生物力学知识之间缺乏标准化的联系,这对人体工程学设计师和DHM用户来说是一个限制。我们评估了以前的研究,从不同的领域解决髋关节估计,以确定可能影响标准车辆几何点与髋关节之间关系的关键方面。然后,我们提出了在DHM工具中标准化人体模型中的点的程序。更好地理解这个问题可能有助于实现更接近现实的驾驶姿态模拟,并促进在产品开发过程中与设计团队沟通人体工程学要求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Simulation of hip joint location for occupant packaging design
DHM tools have been widely used to analyze and improve vehicle occupant packaging and interior design in the automotive industry. However, these tools still present some limitations for this application. Accurately characterizing seated posture is crucial for ergonomic and safety evaluations. Current human posture and motion predictions in DHM tools are not accurate enough for the precise nature of vehicle interior design, typically requiring manual adjustments from DHM users to get more accurate driving and passenger simulations. Manual adjustment processes can be time-consuming, tedious, and subjective, easily causing non-repeatable simulation results. These limitations create the need to validate the simulation results with real-world studies, which increases the cost and time in the vehicle development process. Working with multiple Swedish automotive companies, we have begun to identify and specify the limitations of DHM tools relating to driver and passenger posture predictions given predefined vehicle geometry points/coordinates and specific human body parts relationships. Two general issues frame the core limitations. First, human kinematic models used in DHM tools are based on biomechanics models that do not provide definitions of these models in relation to vehicle geometries. Second, vehicle designers follow standards and regulations to obtain key human reference points in seated occupant locations. However, these reference points can fail to capture the range of human variability. This paper describes the relationship between a seated reference point and a biomechanical hip joint for driving simulations. The lack of standardized connection between occupant packaging guidelines and the biomechanical knowledge of humans creates a limitation for ergonomics designers and DHM users. We assess previous studies addressing hip joint estimation from different fields to establish the key aspects that might affect the relationship between standard vehicle geometry points and the hip joint. Then we suggest a procedure for standardizing points in human models within DHM tools. A better understanding of this problem may contribute to achieving closer to reality driving posture simulations and facilitating communication of ergonomics requirements to the design team within the product development process.
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