评估传播媒介在远程协作中的有效性

R. Malik, Melissa Dobosh, M. S. Poole, Kenton McHenry, P. Bajcsy
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引用次数: 1

摘要

世界各地的不同机构,如经济、社会和政治,越来越依赖于通信技术来执行各种功能:举行远程商务会议,讨论产品开发中的设计问题,使消费者能够与家人和孩子保持联系,等等。在这种地理和时间界限迅速缩小的环境中,电子通信媒介发挥着重要作用。随着3D传感、基于新硬件平台的计算、高带宽通信连接和3D显示技术的最新进展,3D视频电话会议和远程沉浸式体验的前景变得非常诱人。这些进步导致了远程沉浸式通信系统,可以在由物理和虚拟环境中产生的对象组成的虚拟空间中实现3D交互体验。这种体验是通过融合来自不同地理位置的多个立体摄像机的实时彩色和深度物理场景视频,显示物理和虚拟物体的3D重建,并执行计算以促进物体之间的交互来实现的。虽然远程沉浸式(TI)系统最近吸引了很多关注,但与当前的2D高清视频相比,启用交互和提供3D内容的优势尚未得到评估。在本文中,我们研究了三种不同类型的通信媒体在远程协作中的有效性,以记录TI等新技术的优缺点。这三种通信媒体包括3D视频远程沉浸式,2D视频Skype和面对面,用于远程产品开发场景的协作环境。通过对超过90个主题的研究,我们讨论了不同媒体的优势和劣势,并提出了每个媒体的改进范围。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Evaluating the effectiveness of communication media on remote collaboration
Different institutions worldwide, such as economic, social and political, are relying increasingly on the communication technology to perform a variety of functions: holding remote business meetings, discussing design issues in product development, enabling consumers to remain connected with their families and children, and so on. In this environment, where geographic and temporal boundaries are shrinking rapidly, electronic communication medium are playing an important role. With recent advances in 3D sensing, computing on new hardware platforms, high bandwidth communication connectivity and 3D display technology, the vision of 3D video-teleconferencing and of tele-immersive experience has become very attractive. These advances lead to tele-immersive communication systems that enable 3D interactive experience in a virtual space consisting of objects born in physical and virtual environments. This experience is achieved by fusing real-time color plus depth video of physical scenes from multiple stereo cameras located at different geographic sites, displaying 3D reconstructions of physical and virtual objects, and performing computations to facilitate interactions between objects. While tele-immersive (TI) systems have been attracting a lot of attention these days, the advantages of enabled interactions and delivered 3D content for viewing as opposed to current 2D high definition video have not been evaluated. In this paper, we study the effectiveness of three different types of communication media on remote collaboration in order to document the pros and cons of new technologies such as TI. The three communication media include 3D video tele-immersive, 2D video Skype and face-to-face used in a collaborative environment of a remote product development scenario. Through a study done over 90 subjects, we discuss the strengths and weaknesses of different media and propose a scope for improvement in each of them.
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