{"title":"用于虚拟内窥镜的基于体素的对象着色","authors":"Omer Shibolet, D. Cohen-Or","doi":"10.1145/288126.288140","DOIUrl":null,"url":null,"abstract":"The paper describes a method for coloring voxel based models. The method generalizes the two-part texture mapping technique to color non convex objects in a more natural way. The method was developed for coloring internal cavities for the application of virtual endoscopy, where the surfaces are shaped like a general cylinder in the macro level, but with folds and bumps in the more detailed levels. Given a flat texture, the coloring method defines a mapping between the 3D surface and the texture which reflects the tensions of the points on the surface. The core of the method is a technique for mapping such non convex surfaces to convex ones. The new technique is based on a discrete dilation process that is fast and robust, and bypasses many of the numerical problems common to previous methods.","PeriodicalId":167141,"journal":{"name":"IEEE Symposium on Volume Visualization (Cat. No.989EX300)","volume":"88 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"18","resultStr":"{\"title\":\"Coloring voxel-based objects for virtual endoscopy\",\"authors\":\"Omer Shibolet, D. Cohen-Or\",\"doi\":\"10.1145/288126.288140\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The paper describes a method for coloring voxel based models. The method generalizes the two-part texture mapping technique to color non convex objects in a more natural way. The method was developed for coloring internal cavities for the application of virtual endoscopy, where the surfaces are shaped like a general cylinder in the macro level, but with folds and bumps in the more detailed levels. Given a flat texture, the coloring method defines a mapping between the 3D surface and the texture which reflects the tensions of the points on the surface. The core of the method is a technique for mapping such non convex surfaces to convex ones. The new technique is based on a discrete dilation process that is fast and robust, and bypasses many of the numerical problems common to previous methods.\",\"PeriodicalId\":167141,\"journal\":{\"name\":\"IEEE Symposium on Volume Visualization (Cat. No.989EX300)\",\"volume\":\"88 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"18\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Symposium on Volume Visualization (Cat. No.989EX300)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/288126.288140\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Symposium on Volume Visualization (Cat. No.989EX300)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/288126.288140","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Coloring voxel-based objects for virtual endoscopy
The paper describes a method for coloring voxel based models. The method generalizes the two-part texture mapping technique to color non convex objects in a more natural way. The method was developed for coloring internal cavities for the application of virtual endoscopy, where the surfaces are shaped like a general cylinder in the macro level, but with folds and bumps in the more detailed levels. Given a flat texture, the coloring method defines a mapping between the 3D surface and the texture which reflects the tensions of the points on the surface. The core of the method is a technique for mapping such non convex surfaces to convex ones. The new technique is based on a discrete dilation process that is fast and robust, and bypasses many of the numerical problems common to previous methods.