多舰空战模拟的训练效用

H. Bell, P. Crane
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引用次数: 6

摘要

美国空军阿姆斯特朗实验室最近开发了一种分布式交互仿真系统。该系统的目的是支持涉及战斗技能的训练有效性研究。目前,该模拟系统为实验室提供了在更昂贵的全任务模拟器中发现的大多数空战模拟能力。本文描述了导致该系统开发的培训需求,并总结了两次业务培训效用评估的结果。第一次评估使用了麦克唐纳飞机公司的工程研究模拟器,而第二次评估使用了实验室的局部分布式模拟网络。两项评估的参与者都是任务就绪飞行员和空中武器管制员。两种评估的结果都表明,飞行员和管制员在每种模拟环境中都能感受到相似的训练效益。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Training Utility of Multiship Air Combat Simulation
The Air Force's Armstrong Laboratory recently developed a distributed interactive simulation system. The purpose of this system is to support training effectiveness research involving combat skills. Currently, this simulation system provides the laboratory with most of the air combat simulation capabilities found in more expensive full mission simulators. This paper describes the training needs that lead to the development of this system and summaries the results of two operational training utility evaluations. The first of these evaluations used engineering research simulators at McDonnell Aircraft while the second used the laboratory's local area, distributed simulation network. Participants in both evaluations were mission ready pilots and air weapons controllers. Results of both evaluations show that pilots and controllers perceive similar training benefits in each simulation environment.
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