互动视频媒体在小学四年级专题学习中的应用

Bayu Anggara, Harmoko Harmoko, R. A. B. Kusnanto
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引用次数: 0

摘要

本研究的目的在于开发有效且实用的互动视讯媒体,提供不同风格的主题课程。本研究采用4-D发展模型。用于测量交互式视频媒体质量的工具包括验证表、实用性问卷。本研究的产品为四年级各种风格的主题题材互动视频媒体。因此,本研究的结果表明:第一,互动视频游戏媒体的效度可以从效度的角度来看,其被纳入有效范畴,平均得分为3.30分;第二,互动式电子游戏媒体的实用性可以从实用性方面看出,它被列入了非常实用的类别,平均得分为82.00。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of Interactive Video Media in the Thematic Learning of Class IV SD Negeri 56 Lubuklinggau
This study aims to develop interactive video media in valid and practical thematic lessons of various styles of material. This study uses a 4-D development model. The instruments used to measure the quality of the interactive video media developed include validation sheets, practicality questionnaires. The product of this research is in the form of interactive video media on thematic subject matter of various styles in grade IV. So the results of this study indicate that: First, the validity of the interactive video game media can be seen from the aspect of validity so that it is included in the valid category with an average score of 3.30; Second, the practicality of interactive video game media can be seen from the practical aspect so that it is included in the very practical category with an average score of 82.00.
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