Sphererpn:在3d点云目标检测上学习高质量区域建议的球体

Thang Vu, Kookhoi Kim, Haeyong Kang, Xuan Thanh Nguyen, T. Luu, C. Yoo
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引用次数: 1

摘要

边界框通常作为2D对象检测的代理。然而,将这种做法扩展到3D检测会增加对定位错误的敏感性。这个问题在平面物体上很严重,因为小的定位误差可能导致预测与地面真实值之间的低重叠。为了解决这个问题,本文提出了球体区域建议网络(SphereRPN),它通过学习球体而不是边界框来检测物体。我们证明了与边界框相比,球面建议对定位误差具有更强的鲁棒性。所提出的SphereRPN不仅准确,而且速度快。在标准ScanNet数据集上的实验结果表明,所提出的SphereRPN比以前的最先进的方法性能要好得多,同时速度快2到7倍。该准则将向公众开放。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Sphererpn: Learning Spheres For High-Quality Region Proposals On 3d Point Clouds Object Detection
A bounding box commonly serves as the proxy for 2D object detection. However, extending this practice to 3D detection raises sensitivity to localization error. This problem is acute on flat objects since small localization error may lead to low overlaps between the prediction and ground truth. To address this problem, this paper proposes Sphere Region Proposal Network (SphereRPN) which detects objects by learning spheres as opposed to bounding boxes. We demonstrate that spherical proposals are more robust to localization error compared to bounding boxes. The proposed SphereRPN is not only accurate but also fast. Experiment results on the standard ScanNet dataset show that the proposed SphereRPN outperforms the previous state-of-the-art methods by a large margin while being $2 \times$ to $7 \times$ faster. The code will be made publicly available.
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