{"title":"中学生的数学学习融合使用了一种以ANDROID为基础的设计思维方法","authors":"Ardhya Pramesti Regita, Septia Rani","doi":"10.31000/jika.v7i1.7550","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":195557,"journal":{"name":"JIKA (Jurnal Informatika)","volume":"61 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-02-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"GAMIFIKASI PEMBELAJARAN MATEMATIKA UNTUK ANAK SMP MENGGUNAKAN METODE DESIGN THINKING BERBASIS ANDROID\",\"authors\":\"Ardhya Pramesti Regita, Septia Rani\",\"doi\":\"10.31000/jika.v7i1.7550\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"\",\"PeriodicalId\":195557,\"journal\":{\"name\":\"JIKA (Jurnal Informatika)\",\"volume\":\"61 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-02-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"JIKA (Jurnal Informatika)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.31000/jika.v7i1.7550\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"JIKA (Jurnal Informatika)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.31000/jika.v7i1.7550","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2