4D触摸板:无阻碍的HCI与vic

Jason J. Corso, Darius Burschka, Gregory Hager
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引用次数: 20

摘要

我们提出了一个人机界面平台,提供了强大的功能,无阻碍的交互:4D触摸板(4DT)。目标是通过直观的动作和手势与界面组件进行直接交互。4DT基于vic框架的3D-2D投影模式。vic背后的基本思想是,在一般基于视觉的HCI中,没有必要使用用户建模和跟踪进行昂贵的全局图像处理。相反,在局部图像区域根据简单到复杂的规则操作的界面组件提供了3个空间维度和1个时间维度的更强大且成本更低的功能。介绍了4DT平台的原型实现;它通过一组平面同形异构词和未校准的相机进行操作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The 4D Touchpad: Unencumbered HCI With VICs
We present a platform for human-machine interfaces that provides functionality for robust, unencumbered interaction: the 4D Touchpad (4DT). The goal is direct interaction with interface components through intuitive actions and gestures. The 4DT is based on the 3D-2D Projection-based mode of the VICs framework. The fundamental idea behind VICs is that expensive global image processing with user modeling and tracking is not necessary in general vision-based HCI. Instead, interface components operating under simple-to-complex rules in local image regions provide more robust and less costly functionality with 3 spatial dimensions and 1 temporal dimension. A prototype realization of the 4DT platform is presented; it operates through a set of planar homographies with uncalibrated cameras.
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