静态语言在图像处理中的动态代价

Baptiste Esteban, Edwin Carlinet, G. Tochon, D. Verna
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引用次数: 0

摘要

泛型编程是一种强大的范例,它抽象数据结构和算法,以提高它们的可重用性,只要它们尊重给定的接口。与性能驱动的语言相结合,它是科学库的选择范例,在这些库中,被操纵对象的实现可能会根据它们的用例或出于性能目的而改变。在那些性能驱动的语言中,通常静态地实现泛型以执行一些优化。这并不适合处理只有在运行时才知道的对象所需的动态性。因此,在本文中,我们评估了在图像处理的背景下,基于类型擦除的静态泛型与动态模型耦合的模型。它的成本是通过比较c++和Rust中一些常见图像处理算法实现的性能来评估的,这是两种支持某种形式的泛型的性能驱动语言。最后,我们证明了编译时对某些特定信息的了解对性能至关重要,并且运行时开销取决于所使用的算法方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Cost of Dynamism in Static Languages for Image Processing
Generic programming is a powerful paradigm abstracting data structures and algorithms to improve their reusability, as long as they respect a given interface. Coupled with a performance-driven language, it is a paradigm of choice for scientific libraries where the implementation of manipulated objects may change depending on their use case, or for performance purposes. In those performance-driven languages, genericity is often implemented statically to perform some optimization. This does not fit well with the dynamism needed to handle objects which may only be known at runtime. Thus, in this article, we evaluate a model that couples static genericity with a dynamic model based on type erasure in the context of image processing. Its cost is assessed by comparing the performance of the implementation of some common image processing algorithms in C++ and Rust, two performance-driven languages supporting some form of genericity. Finally, we demonstrate that compile-time knowledge of some specific information is critical for performance, and also that the runtime overhead depends on the algorithmic scheme in use.
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