统计生成三维面部动画模型

Isaac Rudomín, A. Bojórquez, H. Cuevas
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引用次数: 3

摘要

本文报告了一个建模系统的结果,该系统是一个更大项目的一部分,该项目旨在实现由语音驱动的3D模型的感知逼真动画。该系统生成由“肌肉”驱动的个性化动画3D面部模型,并与MPEG-4兼容。我们的主要贡献是使用广泛的面部数据库和统计技术,从有限的数据中生成可信的面部模型:从使用特征脸统计识别技术的单个图像,从描述(identikit)或随机在面部数据库中表示的总体参数内。交互模块和基于肌肉的动画播放器也是该系统的一部分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Statistical generation of 3D facial animation models
This article reports results of a modeling system that is part of a larger project which seeks to achieve perceptually realistic animations of 3D models driven by speech. This system generates individualized animated 3D face models driven by "muscles" and compatible with MPEG-4. Our main contribution is in the use of an extensive facial database and statistical techniques to generate plausible facial models from limited data: from a single image using eigenface-like statistical recognition techniques, from descriptions (identikit) or randomly within the parameters of the population represented in the facial database. An interactive module and a muscle-based animation player are also part of the system.
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