DecluttAR:一个交互式视觉杂乱调光系统,帮助专注于工作

Kaito Yokoro, Monica Perusquía-Hernández, N. Isoyama, H. Uchiyama, K. Kiyokawa
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引用次数: 0

摘要

随着时间的推移,办公室职员的办公桌上经常堆满了与正在完成的工作无关的文件、物品和其他物品。这些物体变成了视觉噪音。视觉噪音往往会降低工人对工作的注意力。因此,希望有一个整洁的工作环境。我们提出了DecluttAR,这是一个通过使用可视头戴式显示器和RGB-D相机来控制杂乱物体可见性的系统。我们的系统首先生成空桌子的3D模型,然后自动生成新放置在桌子上的每个物体的3D模型。然后,用户可以交互式地控制每个对象的可见性,这些可见性叠加在相应的真实对象上。实现了四种类型的对象外观调整:正常、灰度、轮廓和透明度。为了研究在不同的外观下注意力的变化,进行了一项用户研究,在四种外观下执行一个简单的算术任务。结果表明,在任务的前半段,透明显示的算术任务的答案数量比正常显示的要多。这一结果表明,通过使物体不可见,参与者能够更快地进入专注于任务的状态。此外,基于问卷的主观评价显示,透明显示的工作量较低,用户评价较高,其次是轮廓显示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
DecluttAR: An Interactive Visual Clutter Dimming System to Help Focus on Work
Over time, the desks of office workers often get cluttered with documents, items, and other objects that are unrelated to the work being done. These objects become visual noise. Visual noise tends to reduce the worker’s concentration on their work. Therefore, it is desirable to have an uncluttered environment to work. We propose DecluttAR, a system that controls the visibility of clutter objects by using a video see-through head-mounted display and an RGB-D camera. Our system first generates a 3D model of the empty desk, and then automatically generates a 3D model of each object that is newly placed on the desk. Then, the user can interactively control each object’s visibility which is superimposed on the corresponding real object. Four types of object appearance adjustments are implemented: normal, grayscale, outline, and transparency. To investigate changes in the ability to concentrate in different appearances, a user study was conducted in which a simple arithmetic task was performed in four appearances. The results show that the number of answers in the arithmetic task for the transparent display increased compared to the normal display in the first half of the task. This result indicates that the participants are able to enter a state of concentration on the task more quickly by making the object invisible. In addition, the questionnaire-based subjective evaluation revealed that the transparent display had a lower workload and a higher user evaluation followed by the outline display.
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