{"title":"基于GPS调查的主题公园设计方法研究","authors":"J. Zeng, Zao Li","doi":"10.1109/CECNET.2011.5769090","DOIUrl":null,"url":null,"abstract":"By using the GPS walking experimental method, the selected activities in different spatial behavior of human being was investigated in-depth. Make sure the change of spatial behavior trajectory and speed at different space limited condition with limited condition changing, and then grasp the relationship between human being actions and the limited space. Combining the investigation and research with the planning and design of theme park, the theory was used in some real cases.","PeriodicalId":375482,"journal":{"name":"2011 International Conference on Consumer Electronics, Communications and Networks (CECNet)","volume":"19 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-04-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Notice of RetractionStudy on the theme park design method based-on GPS investigation\",\"authors\":\"J. Zeng, Zao Li\",\"doi\":\"10.1109/CECNET.2011.5769090\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"By using the GPS walking experimental method, the selected activities in different spatial behavior of human being was investigated in-depth. Make sure the change of spatial behavior trajectory and speed at different space limited condition with limited condition changing, and then grasp the relationship between human being actions and the limited space. Combining the investigation and research with the planning and design of theme park, the theory was used in some real cases.\",\"PeriodicalId\":375482,\"journal\":{\"name\":\"2011 International Conference on Consumer Electronics, Communications and Networks (CECNet)\",\"volume\":\"19 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-04-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2011 International Conference on Consumer Electronics, Communications and Networks (CECNet)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CECNET.2011.5769090\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 International Conference on Consumer Electronics, Communications and Networks (CECNet)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CECNET.2011.5769090","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Notice of RetractionStudy on the theme park design method based-on GPS investigation
By using the GPS walking experimental method, the selected activities in different spatial behavior of human being was investigated in-depth. Make sure the change of spatial behavior trajectory and speed at different space limited condition with limited condition changing, and then grasp the relationship between human being actions and the limited space. Combining the investigation and research with the planning and design of theme park, the theory was used in some real cases.