矢量图形的扩散约束

Hedlena Bezerra, E. Eisemann, D. DeCarlo, J. Thollot
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引用次数: 41

摘要

扩散曲线的公式[Orzan et al. 2008]允许从一组曲线和颜色灵活地创建矢量图形图像:扩散过程填充图像中远离曲线的部分。然而,这种模式在某些情况下有局限性,并且似乎并不总是与艺术家想要使用软件的方式一致。首先,扩散本身无法控制,只能控制颜色。此外,需要在曲线上的任何地方定义颜色的事实可能会导致乏味和不直观的交互。在本文中,我们提出了一些适应扩散曲线,限制颜色如何在图像上传播。具体来说,我们主张控制颜色扩散的速度和方向的效用,以及可以在不需要沿着这些曲线指定特定颜色的情况下定义屏障的能力。我们还描述了如何通过求解线性系统来实现这一点,并在一些例子上证明了我们的解决方案的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Diffusion constraints for vector graphics
The formulation of Diffusion Curves [Orzan et al. 2008] allows for the flexible creation of vector graphics images from a set of curves and colors: a diffusion process fills out the parts of the image that are away from curves. However, this model has limitations in certain situations and does not always seem to agree with how an artist wants to use the software. First, the diffusion itself cannot be controlled, only the colors. Further, the fact that color needs to be defined everywhere along the curve can lead to tedious and nonintuitive interactions. In this paper, we present a number of adaptations to diffusion curves that constrain how color is spread across the image. Specifically, we argue for the utility of controlling the speed and direction of the color diffusion, and the ability to have barriers that can be defined without the need to specify a particular color along these curves. We also describe how this can be implemented by solving a linear system, and demonstrate the effectiveness of our solution on a number of examples.
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