字符运动的四元数傅立叶变换

Ben Kenwright
{"title":"字符运动的四元数傅立叶变换","authors":"Ben Kenwright","doi":"10.2312/vriphys.20151328","DOIUrl":null,"url":null,"abstract":"The Fourier transform plays a crucial role in a broad range of signal processing applications, including enhancement, restoration, analysis, and compression. Since animated motions comprise of signals, it is no surprise that the Fourier transform has been used to filter animations by transforming joint signals from the spatial domain to the frequency domain and then applying filtering masks. However, in this paper, we filter motion signals by means of a new approach implemented using hyper-complex numbers, often referred to as Quaternions, to represent angular joint displacements. We use the novel quaternion Fourier transform (QFT) to perform filtering by allowing joint motions to be transformed as a ‘whole’, rather than as individual components. We propose a holistic Fourier transform of the joints to yield a single frequency-domain representation based on the quaternion Fourier coefficients. This opens the door to new types of motion filtering techniques. We apply the concept to the frequency domain for noise reduction of 3-dimensional motions. The approach is based on obtaining the QFT of the joint signals and applying Gaussian filters in the frequency domain. The filtered signals are then reconstructed using the inverse quaternion Fourier transform (IQFT).","PeriodicalId":446363,"journal":{"name":"Workshop on Virtual Reality Interactions and Physical Simulations","volume":"20 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Quaternion Fourier Transform for Character Motions\",\"authors\":\"Ben Kenwright\",\"doi\":\"10.2312/vriphys.20151328\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The Fourier transform plays a crucial role in a broad range of signal processing applications, including enhancement, restoration, analysis, and compression. Since animated motions comprise of signals, it is no surprise that the Fourier transform has been used to filter animations by transforming joint signals from the spatial domain to the frequency domain and then applying filtering masks. However, in this paper, we filter motion signals by means of a new approach implemented using hyper-complex numbers, often referred to as Quaternions, to represent angular joint displacements. We use the novel quaternion Fourier transform (QFT) to perform filtering by allowing joint motions to be transformed as a ‘whole’, rather than as individual components. We propose a holistic Fourier transform of the joints to yield a single frequency-domain representation based on the quaternion Fourier coefficients. This opens the door to new types of motion filtering techniques. We apply the concept to the frequency domain for noise reduction of 3-dimensional motions. The approach is based on obtaining the QFT of the joint signals and applying Gaussian filters in the frequency domain. The filtered signals are then reconstructed using the inverse quaternion Fourier transform (IQFT).\",\"PeriodicalId\":446363,\"journal\":{\"name\":\"Workshop on Virtual Reality Interactions and Physical Simulations\",\"volume\":\"20 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Workshop on Virtual Reality Interactions and Physical Simulations\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.2312/vriphys.20151328\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Workshop on Virtual Reality Interactions and Physical Simulations","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2312/vriphys.20151328","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5

摘要

傅里叶变换在广泛的信号处理应用中起着至关重要的作用,包括增强、恢复、分析和压缩。由于动画运动由信号组成,因此使用傅里叶变换通过将联合信号从空间域转换到频域然后应用滤波掩模来过滤动画也就不足为奇了。然而,在本文中,我们通过使用超复数(通常称为四元数)来表示角关节位移的新方法来滤波运动信号。我们使用新颖的四元数傅立叶变换(QFT)来执行滤波,允许关节运动被转换为一个“整体”,而不是作为单独的组件。我们提出了关节的整体傅立叶变换,以产生基于四元数傅立叶系数的单频域表示。这为新型的运动滤波技术打开了大门。我们将这一概念应用于频域,用于三维运动的降噪。该方法是基于联合信号的QFT提取和在频域应用高斯滤波器。然后使用反四元数傅立叶变换(IQFT)重建滤波后的信号。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Quaternion Fourier Transform for Character Motions
The Fourier transform plays a crucial role in a broad range of signal processing applications, including enhancement, restoration, analysis, and compression. Since animated motions comprise of signals, it is no surprise that the Fourier transform has been used to filter animations by transforming joint signals from the spatial domain to the frequency domain and then applying filtering masks. However, in this paper, we filter motion signals by means of a new approach implemented using hyper-complex numbers, often referred to as Quaternions, to represent angular joint displacements. We use the novel quaternion Fourier transform (QFT) to perform filtering by allowing joint motions to be transformed as a ‘whole’, rather than as individual components. We propose a holistic Fourier transform of the joints to yield a single frequency-domain representation based on the quaternion Fourier coefficients. This opens the door to new types of motion filtering techniques. We apply the concept to the frequency domain for noise reduction of 3-dimensional motions. The approach is based on obtaining the QFT of the joint signals and applying Gaussian filters in the frequency domain. The filtered signals are then reconstructed using the inverse quaternion Fourier transform (IQFT).
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信