儿童教育相机游戏的开发

Fei Xie, Shan Cai, Ben Cheng, Chao Chen
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引用次数: 0

摘要

本文通过分析电脑游戏对儿童身心发展的教育作用,提出了教育相机游戏开发的指导方针,包括明确目标群体、主题、对象、规则、结果和互动方式,并提出了组织结构图。本文重点研究了基于计算机视觉的交互风格,该交互风格结合了自适应阈值提高运动目标检测的鲁棒性,基于改进对比度上下文直方图特征的运动目标跟踪,最后是基于最近邻的手势识别。这种新颖的设计不仅可以让孩子们更自然、更直接地与游戏世界互动,同时还可以进行一些身体锻炼。结果表明,这种类型的电脑游戏可以更有效地激发孩子的兴趣,为他们提供更多的动力来应对学习。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of educational camera games for children
By analyzing the educational effects of computer games on children's physical and mental development, this paper brings forward the guidelines for developing educational camera games, which consists of specifying target group, topics, objects, rules, outcomes and interaction style, and proposing an organization chart. The paper focuses on the computer vision-based interaction style, which combines the robustness improvement of moving object detection by an adaptive threshold, the moving object tracking based on modified contrast context histogram feature, and finally the gesture recognition based on the nearest neighbor. This novel design not only enables children to interact with the game world more naturally and directly, but facilitates some physical exercise meanwhile. Results show that this type of computer games can stimulate children's interest more effectively and supply them with more motivation to cope with learning.
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