移动性的系统支持

EW 7 Pub Date : 1996-09-09 DOI:10.1145/504450.504476
A. Black, Jon Inouye
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引用次数: 21

摘要

随着我们越来越接近世界范围的网络以及计算和通信的融合,真正的移动计算——移动中的计算——将变得像今天真正的移动通信(使用蜂窝电话)一样平常。然而,移动计算对系统和应用程序设计人员都提出了新的挑战。与电话不同,在电话中创建了新的通信和终端基础设施来提供易于理解的服务(点对点语音通信),并在中央办公室保持互操作性,为了实现移动计算的愿景,我们需要适应现有的应用程序,并且必须在对等应用程序和系统之间提供互操作性。迄今为止构建的几乎所有计算机应用程序都假设它们的环境在相当长的一段时间内是不变的。前几代定制应用程序是围绕计算机速度、内存、网络带宽、通信延迟和用户界面的假设设计的;这些假设的变化可能需要一种新的设计。当前的大众市场(“收缩包装”)应用程序通常在初始化时询问其环境,但随后假设在它们终止之前没有任何更改。即使是一个适度的动态变化,比如减少可用显示器的位深(当笔记本电脑从固定显示器上拔出时可能会发生这种情况),也超出了许多应用程序的处理能力。类似地,虽然现在构建操作系统通常是为了在引导时确定哪些网络设备可用,并初始化适当的驱动程序,但它们通常无法处理这些相同属性的动态变化。移动计算的挑战在于,应用程序环境的许多属性随着计算机的移动而变化。此外,变化的程度是巨大的。例如,可用的网络带宽可能相差5个数量级。适应这种可变性是应用程序和操作系统的共同责任。我们不相信有一种“银弹”可以自动使所有应用程序移动化。但是我们确实相信,使用Synthetix专门化方法将使问题易于处理,并将提供一个框架,用于划分应用程序和系统之间的责任,以适应变化。本立场文件的其余部分将更详细地描述移动应用程序经常遇到的可变性,然后将概述我们如何设想调整应用程序和系统以适应它。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
System support for mobility
As we move closer to world-wide networking and the merger of computing and communications, truly mobile computing---computing while on the move---will become as unexceptional as truly mobile communication (using cellular telephones) is today. However, mobile computing poses new challenges for both system and application designers. Unlike telephony, where a new communications and terminal infrastructure was created to provide a well-understood service (peer-to-peer voice communication), and inter-operability was maintained at the central office, to realize the vision of mobile computing we need to adapt existing applications, and inter-operability must be provided for between peer applications and systems.Almost all of the computer applications that have been built to date make the assumption that their environment is invariant over a significant period of time. Previous generations of bespoke applications were designed around assumptions of computer speed, memory, network bandwidth, communications latency and user interface; changes in these assumptions may have necessitated a new design. Current mass-market ("shrink-wrapped") applications more commonly interrogate their environment when they are initialized, but then assume that nothing changes until after they terminate. Even a modest dynamic change, such as reducing the bit-depth of the available display (as might occur when a laptop is unplugged from a stationary monitor), is more than many applications can handle. Similarly, while operating systems are now often built to ascertain at boot time which network devices are available, and to initialize the appropriate drivers, they are typically unable to handle dynamic changes in these same attributes.The challenge of mobile computing is that many attributes of the application environment vary as the computer is moved from place to place. Moreover, the degree of variability is enormous. For example, available network bandwidth may vary by five orders of magnitude. Adapting to this variability is the shared responsibility of the application program and the operating system. We do not believe that there is a "silver bullet" that will automatically make all applications mobile. But we do believe that the use of the Synthetix specialization methodology will both make the problem tractable and will provide a framework for dividing between the application and the system the responsibility for adapting to change.The remainder of this position paper will describe in more detail the kind of variability that mobile applications will often encounter, and will then outline how we envisage adapting applications and systems to accommodate it.
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