针对二色色盲的手机游戏“Color in Life”开发

Ivan Reinaldo, B. N. Moch
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引用次数: 0

摘要

本研究的目的是通过设计一款针对二色色盲的教育性电子游戏来提升玩家对色盲的认识。选题是基于玩家对色盲缺乏更深层次的了解。在这项研究中,图像和游戏选择被调整为所选择的色盲类别。研究方法采用分析、开发、评价三种方法。采用问卷调查法进行分析。开发是通过游戏设计文件、UML、故事板完成的,并使用Unity执行。采用t检验和问卷调查两种方法对35名运动员进行评价,其中正常眼32名,色盲3名。t检验结果为t(34) = -7.704, p < 0.05,正常眼和色盲的CEGE享受评分分别为0.763和0.651。总而言之,电子游戏的知识得到了提高,设计也很有趣。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Mobile Game “Color in Life” Development for Dichromatism Color Blind
The purpose of this research was to escalate players’ knowledge on color blindness by designing an educational video game which design was oriented to dichromatism color blind. The topic selection was based on the lack of players’ deeper knowledge on color blindness. The graphic and gameplay selection on this research was adjusted to the chosen color blind category. Research methods were conducted by analysis, development, and evaluation. Analysis was done by questionnaire. Development was done by game design document, UML, storyboard, and was implemented using Unity. Evaluation on 35 players, which are 32 with normal eyes and 3 with color blindness, was done by two approaches, which are t-test and questionnaire. The result of t-test was t(34) = -7.704, p < 0.05 and Enjoyment score on CEGE is 0.763 for normal eyes and 0.651 for colorblind. To conclude, there was an improvement on knowledge from the video game and the design was enjoyable.
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