{"title":"控制器设计的动态博弈方法:离散时间干扰抑制","authors":"T. Başar","doi":"10.1109/CDC.1989.70147","DOIUrl":null,"url":null,"abstract":"It is shown that the discrete-time disturbance-rejection problem, formulated in finite and infinite horizons, can be solved by making direct use of the available results on linear-quadratic zero-sum dynamic games. Under perfect state measurements the approach leads to a minimax controller which achieves the best performance bound, and also to a characterization of all linear controllers under which disturbance attenuation does not exceed a prescribed bound. For the former, the worst-case disturbance turns out to be a correlated random sequence with a discrete distribution, which means that the problem (viewed as a dynamic game between the controller and the disturbance) does not admit a pure-strategy saddle point. Also formulated is a stochastic version of the problem, where the disturbance is a partially stochastic process with fixed higher order moments (other than the mean). Here the minimix controller depends on the energy bound of the disturbance, provided that it is below a certain threshold. Several numerical studies are included to illustrate the main results.<<ETX>>","PeriodicalId":156565,"journal":{"name":"Proceedings of the 28th IEEE Conference on Decision and Control,","volume":"21 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1989-12-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"49","resultStr":"{\"title\":\"A dynamic games approach to controller design: disturbance rejection in discrete time\",\"authors\":\"T. Başar\",\"doi\":\"10.1109/CDC.1989.70147\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"It is shown that the discrete-time disturbance-rejection problem, formulated in finite and infinite horizons, can be solved by making direct use of the available results on linear-quadratic zero-sum dynamic games. Under perfect state measurements the approach leads to a minimax controller which achieves the best performance bound, and also to a characterization of all linear controllers under which disturbance attenuation does not exceed a prescribed bound. For the former, the worst-case disturbance turns out to be a correlated random sequence with a discrete distribution, which means that the problem (viewed as a dynamic game between the controller and the disturbance) does not admit a pure-strategy saddle point. Also formulated is a stochastic version of the problem, where the disturbance is a partially stochastic process with fixed higher order moments (other than the mean). Here the minimix controller depends on the energy bound of the disturbance, provided that it is below a certain threshold. Several numerical studies are included to illustrate the main results.<<ETX>>\",\"PeriodicalId\":156565,\"journal\":{\"name\":\"Proceedings of the 28th IEEE Conference on Decision and Control,\",\"volume\":\"21 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1989-12-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"49\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 28th IEEE Conference on Decision and Control,\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CDC.1989.70147\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 28th IEEE Conference on Decision and Control,","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CDC.1989.70147","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A dynamic games approach to controller design: disturbance rejection in discrete time
It is shown that the discrete-time disturbance-rejection problem, formulated in finite and infinite horizons, can be solved by making direct use of the available results on linear-quadratic zero-sum dynamic games. Under perfect state measurements the approach leads to a minimax controller which achieves the best performance bound, and also to a characterization of all linear controllers under which disturbance attenuation does not exceed a prescribed bound. For the former, the worst-case disturbance turns out to be a correlated random sequence with a discrete distribution, which means that the problem (viewed as a dynamic game between the controller and the disturbance) does not admit a pure-strategy saddle point. Also formulated is a stochastic version of the problem, where the disturbance is a partially stochastic process with fixed higher order moments (other than the mean). Here the minimix controller depends on the energy bound of the disturbance, provided that it is below a certain threshold. Several numerical studies are included to illustrate the main results.<>