探索性是用主题分析方法分析数字旅游服务发展的分析因素

Daduk Merdika Mansur, Ernie Tisnawati Sule, D. Kartini, Yevis Marty Oesman, Nurul Chamidah
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引用次数: 0

摘要

旅游业是支撑印尼经济的重要因素之一。发展数字旅游服务是提升旅游业发展的重要突破口。这可以提高品牌知名度、参与度、销量,甚至忠诚度。本研究的目的是确定影响接收和使用数字服务的主要因素。抽样技术,使用观察、访谈、问卷调查和文件。采用主题分析法对所得数据进行分析。结果表明:绩效期望的主导因素是帮助购买过程(51.72%),努力期望的主导因素是感觉专家(45.06%),社会影响的主导因素是使用数字服务的社会因素(77.14%),便利条件的主导因素是资源可用性(68.06%),习惯的主导因素是实施行为(68.68%),感知风险的主导因素是绩效损失风险(52.8%),感知便利的主导因素是舒适使用(31.05%),信任的主导因素是能力提供者(48.37%)。浮动数字服务成功的关键是真正满足数字消费者购买行为的要求,这是工业4.0时代市场驱动概念的重要因素。有必要对数字旅游服务的有效性进行测试,以衡量其接受程度和改进方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Eksploratory Faktor Analisis Pengembangan Layanan Pariwisata Digital Penelitian Kualitatif dengan Metode Theme Analytic
Tourism is one of the important factors supporting Indonesia's economy. The development of digital tourism services is an important breakthrough to enhance the development of tourism. This can create brand awareness, engagement, sales and even loyalty.The purpose of this study was to determine the dominant factors affecting the reception and use of digital services. Sampling with Purpose Sampling technique, using observation, interviews, questionnaires, and documentation. The data obtained were analyzed using the Theme Analytic method.The results showed Performance Expectancy the dominant factor is Helping the Purchasing Process (51.72%), Effort Expectancy the dominant factor is Feeling Expert (45.06%), Social Influence the dominant factor is Social Factors using digital services (77.14%), Facilitating Conditions the dominant factor is Resource Availability (68.06%), Habit the dominant factor is Implementation behavior (68.68%), Perceive Risk the dominant factor is Performance Loss Risk (52.8%), Perceive Convenience the dominant factor is Comfort Using (31.05% ) and the Trush the dominant factor is Ability Provider (48.37%).The key to the success of floating digital services is to truly meet the requirements of digital consumer buying behavior which is an important factor in the concept of Market Driven in the industrial era 4.0. It is necessary to test the validation of digital tourism services to measure the level of acceptance and improvement programs.
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