社交虚拟现实机器人(V2R):自闭症儿童教育与康复的新概念

M. Shahab, A. Taheri, Seyed Ramezan Hosseini, M. Mokhtari, A. Meghdari, M. Alemi, H. Pouretemad, A. Shariati, Ali Ghorbandaei Pour
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引用次数: 19

摘要

在本文中,我们提出了一种新颖的虚拟现实装置,能够向自闭症儿童教授音乐,并对他们的行为进行自动评估。这个设置包含社交虚拟现实机器人(V2Rs)和虚拟乐器(即木琴和鼓)。在进行了一项游戏阶段的试点研究后,我们观察到自闭症儿童对虚拟现实头盔的接受率约为65%,而所有正常发育的儿童都使用了头盔。此外,通过统计分析发现,自闭症儿童在音乐作业上的表现明显弱于正常发展的同龄人;因此,设计的基于V2R音乐的游戏具有自闭症筛查的潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Social Virtual Reality Robot (V2R): A Novel Concept for Education and Rehabilitation of Children with Autism
In this paper, we have presented a novel virtual reality setup with the ability to teach music to children with autism as well as perform automatic assessment of their behaviors. This setup contains Social Virtual Reality Robots (V2Rs) and virtual musical instruments (i.e. xylophone and drum). After conducting a game-session pilot study, we observed that the acceptance rate of the virtual reality headset is about 65% among children with autism, while all of the typically developing children attending the session used the headset. Furthermore, using statistical analysis, it is indicated that the performance of children with autism in music assignments was significantly weaker than their typically developing peers; consequently, the designed V2R music-based game has the potential for autism screening.
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