一种基于视觉的通用手势界面手势识别算法

Ryosuke Aoki, Bessie Chan, Masayuki Ihara, Toru Kobayashi, Minoru Kobayashi, S. Kagami
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引用次数: 5

摘要

网络通信服务,如Skype或使用带有摄像头和红外传感器的交互式电视的游戏应用程序已经开始出现。利用手势控制电视菜单等应用程序的视觉识别系统在市场上越来越受欢迎。至关重要的是,VGI简单,易于使用,并允许用户舒适地控制电视。为了实现简单易用的通用手势界面,我们重点研究了基于视觉的通用手势界面(VUGI),该界面既能识别用户绘制的通用图形的形状,又能识别通用图形的起始位置所指示的方向。在本文中,我们提出了使用距离边界(DtB)特征的支持向量机(SVM)来增加识别通用手势的数量。实验结果表明,该算法对8个通用数字的平均识别率为94.6%,最大识别处理时间为9.56ms。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A gesture recognition algorithm for vision-based unicursal gesture interfaces
Network communication services such as Skype or gaming applications using interactive TVs with cameras and IR-sensors have begun to appear. Vision-based recognition systems using hand gestures to control applications such as TV menus are gaining popularity in the market. It is crucial that the VGI is simple, easily used and allows users to comfortably command TVs. For simple and easy to use VGIs, we focus on vision-based unicursal gesture interfaces (VUGI) which recognizes both the shape of a unicursal figure drawn by a user and orientation indicated by the start position of the unicursal figure. In this paper, we propose Support Vector Machines (SVM) using Distance to Border (DtB) features to increase the number of recognized unicursal gestures. We evaluated the performance of the proposed algorithm in an experiment and the mean recognition rate of eight unicursal figures was 94.6% and the maximum recognition processing time was 9.56ms.
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