{"title":"一项比较头戴式显示器和固定显示器的用户研究","authors":"R. Pausch, M. Shackelford, D. Proffitt","doi":"10.1109/VRAIS.1993.378265","DOIUrl":null,"url":null,"abstract":"Head-mounted displays, as popularized by virtual reality systems, offer the opportunity to immerse a user in a synthetically generated environment. While there is much anecdotal evidence that this is a qualitative jump in the user interface, there is little quantitative data to establish that emersion improves task performance. The authors present the results of a user study: users performing a generic search task decrease task performance time by roughly half (42% reduction) when they change from a stationary display to a head-mounted display with identical properties (resolution, field-of-view, etc.). A second result is that users who practice with the head-mounted display reduce task completion time by 23% in later trials with the stationary display, suggesting a transfer effect.<<ETX>>","PeriodicalId":426246,"journal":{"name":"Proceedings of 1993 IEEE Research Properties in Virtual Reality Symposium","volume":"41 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"114","resultStr":"{\"title\":\"A user study comparing head-mounted and stationary displays\",\"authors\":\"R. Pausch, M. Shackelford, D. Proffitt\",\"doi\":\"10.1109/VRAIS.1993.378265\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Head-mounted displays, as popularized by virtual reality systems, offer the opportunity to immerse a user in a synthetically generated environment. While there is much anecdotal evidence that this is a qualitative jump in the user interface, there is little quantitative data to establish that emersion improves task performance. The authors present the results of a user study: users performing a generic search task decrease task performance time by roughly half (42% reduction) when they change from a stationary display to a head-mounted display with identical properties (resolution, field-of-view, etc.). A second result is that users who practice with the head-mounted display reduce task completion time by 23% in later trials with the stationary display, suggesting a transfer effect.<<ETX>>\",\"PeriodicalId\":426246,\"journal\":{\"name\":\"Proceedings of 1993 IEEE Research Properties in Virtual Reality Symposium\",\"volume\":\"41 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"114\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of 1993 IEEE Research Properties in Virtual Reality Symposium\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VRAIS.1993.378265\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of 1993 IEEE Research Properties in Virtual Reality Symposium","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VRAIS.1993.378265","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A user study comparing head-mounted and stationary displays
Head-mounted displays, as popularized by virtual reality systems, offer the opportunity to immerse a user in a synthetically generated environment. While there is much anecdotal evidence that this is a qualitative jump in the user interface, there is little quantitative data to establish that emersion improves task performance. The authors present the results of a user study: users performing a generic search task decrease task performance time by roughly half (42% reduction) when they change from a stationary display to a head-mounted display with identical properties (resolution, field-of-view, etc.). A second result is that users who practice with the head-mounted display reduce task completion time by 23% in later trials with the stationary display, suggesting a transfer effect.<>