监控视频中的自动战斗检测

E. Fu, H. Leong, G. Ngai, S. Chan
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引用次数: 41

摘要

情感计算是依托多模态多媒体信息处理技术来研究人类交互行为的新兴研究领域。情感计算下的社会信号处理旨在识别和提取有用的人类社会互动模式。打架是现实生活中常见的社会互动。斗殴检测系统在监狱、酒吧等场所有着广泛的应用。战斗检测的研究工作往往基于视觉特征,需要大量的计算量和良好的视频质量。在本文中,我们提出了一种通过运动分析以自然和低成本的方式检测打斗的方法。大多数现有的工作都是在公开的模拟战斗数据集上评估他们的算法,其中战斗事件是由演员扮演的。为了评估真实的战斗场景,我们从YouTube上收集战斗视频来形成我们自己的数据集。基于这两类数据集,对运动信息进行处理,实现战斗检测。实验结果表明,我们的方法能够准确地检测出真实场景中的打斗。更重要的是,我们发现了真实打斗和模拟打斗之间的一些根本区别,并能很好地区分它们。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Automatic Fight Detection in Surveillance Videos
Affective computing is an up-surging research area relying on multimodal multimedia information processing techniques to study human interaction. Social signal processing under affective computing aims at recognizing and extracting useful human social interaction patterns. Fight is a common social interaction in real life. A fight detection system finds wide applications, such as in a prison, a bar and so on. Research works on fight detection are often based on visual features and demand substantive computation and good video quality. In this paper, we propose an approach to detect fights in a natural and low cost manner through motion analysis. Most existing works evaluated their algorithms on public datasets manifesting simulated fights, where the fight events are acted by actors. To evaluate on real fight scenarios, we collect fight videos from YouTube to form our own dataset. Based on the two types of datasets, we process the motion information to achieve fight detection. Experimental results indicate that our approach accurately detect fights in real scenarios. More importantly, we uncover some fundamental differences between real and simulated fights and could discriminate them well.
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