基于深度图像的虚拟视图渲染改进

D. Hu, Jianfei Sun, Ping Xu
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引用次数: 2

摘要

虚拟视图绘制在三维显示中具有重要意义。为了从二维源图像中获得任意视图的高质量图像,本文研究了基于深度图像绘制(DIBR)的改进方法。通过对DIBR虚拟视图绘制过程的分析,提出了一种改进的方法,通过修改两个视图的视差并将图像合并到绘画中生成新视图。根据深度信息推导出视差,然后根据视差梯度对视差进行修正,减少空洞区域,然后通过三维图像变形生成新视图。为了进一步去除残留的孔洞,结合纹理和深度信息的绘画图像。实验结果表明了该方法的优越性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Improvement of Virtual View Rendering Based on Depth Image
Virtual view rendering has great importance in 3-D display. In order to get high-quality image of an arbitrary view from 2-D source image, improvement on depth-image based rendering (DIBR) is studied in this paper. By analyzing the process of virtual view rendering of DIBR, an improved method is proposed, which generates new view by modifying parallax of two views and incorporating image in painting. The parallax is deduced from depth information, and modified afterwards according to parallax gradient, so as to reduce hole regions before generating new view by 3-D image warping. To further remove the remaining holes, image in painting combining texture and depth information is incorporated. Experimental results show the superiority of the proposed method.
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