使用多动作主题预测活动会话的结果

Weiqiang Lin, Natasa Milic-Frayling, K. Zhou, Eugene Ch’ng
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引用次数: 3

摘要

网站和在线服务越来越多地通过实时聊天与用户互动,以提供支持、建议和优惠。这种方法需要可靠的方法来预测用户的意图,并在活动会话期间做出明智的决定,何时以及如何进行干预。先前的购买意向预测工作涉及点击流数据挖掘和特征构建,以一种特殊的方式取得了中等程度的成功(AUC在0.70范围内)。我们演示了消费者购买决策模型(PDM)的使用和构建预测购买意图的特征的原则方法。我们表明,使用多动作基序训练的逻辑回归(LR)分类器的表现与最先进的LSTM序列模型相当,实现了相当的AUC (0.95 vs 0.96),并且在稀疏购买会话中表现更好,具有更高的召回率(0.85 vs 0.61)和更高的F1分数(0.73 vs 0.66)。虽然LSTM在F1、精度和召回率的加权平均值方面比LR表现得更好,但它需要7倍的时间来训练,并且在用户行为和购买决策阶段方面无法提供有关预测模型的见解。LR预测器在模拟实时干预方面是稳健和有效的,在观察到50%的活动会话后,F1为0.84,AUC为0.85。对于为现场干预留出空间的非购买会话,在会话结束前平均在8次操作内。•信息系统→杂项。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Predicting Outcomes of Active Sessions Using Multi-action Motifs
Web sites and online services increasingly engage with users through live chats to provide support, advice, and offers. Such approaches require reliable methods to predict the user’s intent and make an informed decision when and how to intervene during an active session. Prior work on predicting purchase intent involved click-stream data mining and feature construction in an ad-hoc manner with a moderate success (AUC 0.70 range). We demonstrate the use of the consumer Purchase Decision Model (PDM) and a principled way of constructing features predictive of the purchase intent. We show that the Logistic Regression (LR) classifiers, trained with multi-action motifs, perform on par with the state-of-the-art LSTM sequence model achieving comparable AUC (0.95 vs 0.96) and performing better for the sparse purchase sessions, with higher recall (0.85 vs 0.61) and higher F1 score (0.73 vs 0.66). While LSTM performs better than LR in terms of weighted averages of F1, precision, and recall, it requires 7 times longer to train and offers no insights about the predictive model in terms of the user actions and the purchase decision stages. The LR predictors are robust and effective in simulating real-time interventions, achieving F1 of 0.84 and AUC of 0.85 after observing only 50% of an active session. For non-purchase sessions that leaves room for live intervention, on average within 8 actions before the session ends. CCS CONCEPTS • Information system → Misc.
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