蜘蛛眼:为墙壁大小的显示器设计注意力和邻近感知的协作界面

Jakub Dostal, Uta Hinrichs, P. Kristensson, A. Quigley
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引用次数: 62

摘要

随着大型多面数据集的激增,一个关键问题是如何设计协作环境,使这些数据能够以有效和有洞察力的方式进行分析。利用人们的运动以及与数据显示和合作者之间的距离,邻近交互可以以一种流畅无缝的方式支持这些场景,既支持紧密耦合的协作,也支持并行探索。在本文中,我们引入了协作邻近学的概念:使一群人能够协作使用注意和邻近感知应用程序。为了帮助设计师创建这样的应用程序,我们开发了SpiderEyes:一个系统和工具包,用于为墙壁大小的显示器设计注意力和邻近感知的协作界面。“蜘蛛眼”基于低成本技术,可以对在显示器前互动的多人进行精确的无标记注意力感知跟踪。我们讨论了如何将该工具包应用于围绕大型墙壁大小的显示器设计注意力和邻近感知的协作场景,以及如何扩展信息可视化管道以纳入邻近交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
SpiderEyes: designing attention- and proximity-aware collaborative interfaces for wall-sized displays
With the proliferation of large multi-faceted datasets, a critical question is how to design collaborative environments, in which this data can be analysed in an efficient and insightful manner. Exploiting people's movements and distance to the data display and to collaborators, proxemic interactions can potentially support such scenarios in a fluid and seamless way, supporting both tightly coupled collaboration as well as parallel explorations. In this paper we introduce the concept of collaborative proxemics: enabling groups of people to collaboratively use attention- and proximity-aware applications. To help designers create such applications we have developed SpiderEyes: a system and toolkit for designing attention- and proximity-aware collaborative interfaces for wall-sized displays. SpiderEyes is based on low-cost technology and allows accurate markerless attention-aware tracking of multiple people interacting in front of a display in real-time. We discuss how this toolkit can be applied to design attention- and proximity-aware collaborative scenarios around large wall-sized displays, and how the information visualisation pipeline can be extended to incorporate proxemic interactions.
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