虚拟环境中启发式的开发

E. Hvannberg, Gyda Halldorsdottir, Jan Rudinsky
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引用次数: 9

摘要

尽管通用的可用性启发式列表已经受到研究人员和实践者的欢迎,但新兴的新技术要求更具体的启发式。其中一个启发法是由Sutcliffe和Gault在2004年提出的。本文考察了引用这些启发式的研究,目的是看看它是如何被利用的。结果表明,引用启发式的论文中有五分之一完全或部分地使用了启发式,并且研究人员已经根据当前的需要进行了调整。根据这个结果,我们提出,一个启发式的拼凑可能比一个单一的列表更有用。我们使用虚拟现实启发式方法评估了危机管理培训模拟器,并讨论了评估结果如何与拼凑的结果相匹配。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Exploitation of heuristics for virtual environments
Although generic usability heuristics lists have been popular with researchers and practitioners, emerging new technologies have called for more specific heuristics. One of these heuristics was proposed by Sutcliffe and Gault in 2004 [37]. This paper examines research which has cited these heuristics with the aim to see how it has been exploited. The results showed that a fifth of the papers citing the heuristics have used the heuristics fully or partly, and that researchers have adapted it to their current needs. Following this result we proposed that a patchwork of heuristics might be more useful than a single list. We evaluated a crisis management training simulator using the virtual reality heuristics and discussed how the outcome of the evaluation fitted the patchwork.
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