{"title":"基于GPU和CUDA的粒子梯度多目标进化算法","authors":"Xuezhi Yue, Zhijian Wu, Kangshun Li","doi":"10.1109/ISISE.2010.136","DOIUrl":null,"url":null,"abstract":"In the paper, particle gradient multi-objective evolutionary algorithm (PGMOEA) on GPU is presented. PGMOEA extends the classical particle dynamic multi-objective evolutionary algorithm by incorporating the gradient information of each particle from evolutionary programming. We perform experiments to compare PGMOEA on GPU with PGMOEA on CPU and demonstrate that PGMOEA on GPU is much more effective and efficient than PGMOEA on CPU.","PeriodicalId":206833,"journal":{"name":"2010 Third International Symposium on Information Science and Engineering","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-12-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Particle Gradient Multi-objective Evolutionary Algorithm Based on GPU with CUDA\",\"authors\":\"Xuezhi Yue, Zhijian Wu, Kangshun Li\",\"doi\":\"10.1109/ISISE.2010.136\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In the paper, particle gradient multi-objective evolutionary algorithm (PGMOEA) on GPU is presented. PGMOEA extends the classical particle dynamic multi-objective evolutionary algorithm by incorporating the gradient information of each particle from evolutionary programming. We perform experiments to compare PGMOEA on GPU with PGMOEA on CPU and demonstrate that PGMOEA on GPU is much more effective and efficient than PGMOEA on CPU.\",\"PeriodicalId\":206833,\"journal\":{\"name\":\"2010 Third International Symposium on Information Science and Engineering\",\"volume\":\"2 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-12-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 Third International Symposium on Information Science and Engineering\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISISE.2010.136\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 Third International Symposium on Information Science and Engineering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISISE.2010.136","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Particle Gradient Multi-objective Evolutionary Algorithm Based on GPU with CUDA
In the paper, particle gradient multi-objective evolutionary algorithm (PGMOEA) on GPU is presented. PGMOEA extends the classical particle dynamic multi-objective evolutionary algorithm by incorporating the gradient information of each particle from evolutionary programming. We perform experiments to compare PGMOEA on GPU with PGMOEA on CPU and demonstrate that PGMOEA on GPU is much more effective and efficient than PGMOEA on CPU.