作战与通信联合仿真原型系统的设计与验证

Huang Jingping, Li Xianlong, Zhang Yamiao, Ning Jianjian, Y. Shutao, Shui Li, Zhang Chong
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引用次数: 0

摘要

本文从通信作战效能仿真研究的需求出发,在分析联合仿真系统结构和信息交互的基础上,设计了联合仿真系统的体系结构,分析了联合仿真过程中作战仿真数据采集、数据传输和作战仿真人工干预等数据交互问题;并开发了基于战斗仿真引擎接口和socket技术的网络中间件作为数据交互解决方案。通过一个简单的实例,对所设计的联合仿真原型系统进行了仿真验证。结果表明,采用本文提出的联合仿真系统架构和数据交互方案进行联合仿真是可行的,可用于解决单一仿真平台无法完成的复杂仿真问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design and Verification of Joint Simulation Prototype System of Operations and Communications
Starting from the demand of communication combat effectiveness simulation research, this paper designs the architecture of joint simulation system on the basis of analyzing the structure and information interaction of joint simulation system, analyzes the data interaction problems in the process of joint simulation, such as combat simulation data acquisition, data transmission and combat simulation manual intervention, and develops network middleware as a data interaction solution based on the interface of combat simulation engine and socket technology. Through a simple case, the designed joint simulation prototype system is simulated and verified. The results show that it is feasible to use the joint simulation system architecture and data interaction solution proposed in this paper for joint simulation, and it can be used to solve complex simulation problems that can not be completed by a single simulation platform.
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