使用定制可穿戴传感器进行跟踪和动作捕捉的操场社会互动分析

B. Heravi, J. Gibson, S. Hailes, D. Skuse
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引用次数: 13

摘要

无组织的游戏被认为对儿童的社交、身体和认知发展很重要。传统的观察性研究在游戏时间(休息时间)的游戏行为受到了获取可靠数据和处理足够数量的数据以得出可信推论的挑战的阻碍。可穿戴无线传感器技术的出现,使得基于游戏时间集体运动模式来研究儿童社会行为的个体差异成为可能。在这项工作中,我们引入了一种新方法,可以同时收集一群在操场上互动的儿童的GNSS/IMU数据。在继续探索基于集体运动记录和分析的社会群体特征的方法之前,我们提出了系统开发和实施的详细描述。本研究对一个7-8岁的班级的孩子在学校操场上进行了10集的无组织游戏。在引入大型松散的游戏材料后,在同一空间监测了另外10个游戏集。这项研究设计允许我们观察环境干预对社会运动模式的影响。进行社会计量学分析进行比较和验证。这个成功的案例研究表明,基于传感器的运动数据可以用于探索儿童在自然游戏中的社会行为。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Playground Social Interaction Analysis using Bespoke Wearable Sensors for Tracking and Motion Capture
Unstructured play1 is considered important for the social, physical and cognitive development of children. Traditional observational research examining play behaviour at playtime (recess) has been hampered by challenges in obtaining reliable data and in processing sufficient quantities of that data to permit credible inferences to be drawn. The emergence of wearable wireless sensor technology makes it possible to study individual differences in childhood social behaviour based on collective movement patterns during playtime. In this work, we introduce a new method to enable simultaneous collection of GNSS/IMU data from a group of children interacting on a playground. We present a detailed description of system development and implementation before going on to explore methods of characterising social groups based on collective movement recording and analysis. A case study was carried out for a class of 7-8 year old children in their school playground during 10 episodes of unstructured play. A further 10 play episodes were monitored in the same space following the introduction of large, loose play materials. This study design allowed us to observe the effect of an environmental intervention on social movement patterns. Sociometric analysis was conducted for comparison and validation. This successful case study demonstrates that sensor based movement data can be used to explore children's social behaviour during naturalistic play.
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