通往天堂的阶梯:在虚拟现实中体验宗教教育的严肃游戏中的教学设计校准

S. Mystakidis, M. Fragkaki, I. Hatzilygeroudis
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引用次数: 2

摘要

在一个古老的苦行僧社区里,存放着一件价值不可估量的物品。装备了“Panagia Paramythea Code”遗迹,一张古老的地图,你被邀请打扮成一个朝圣者,探索修道院,并与虚拟的僧侣和工人交流,以寻找隐藏的宝藏。为了达到你的目标,我们邀请你探索四种基本美德;爱,信心,忍耐和悔改,通过各自的圣徒的生活。在这个过程中,你会遇到意想不到的应用灵性的表达,以达到你的目标。本文介绍了在三维虚拟现实环境中为宗教教育开发的交互式严肃游戏的教学设计过程。其目的是帮助参与者体验和了解东正教信仰和灵性的基本方面,以娱乐和吸引人的方式增加他们的好奇心。有人呼吁将宗教教育的模式从封闭、狭隘和不反思的实践模式转变为考虑现代教育方法的新的、开放的、进步的方法。东正教神学不仅涉及思想,还涉及人的存在中心——心灵或理智。根据东正教的精神信仰,人类只能通过个人经历来接近、认识和遇见上帝。这使得沉浸式体验学习成为东正教宗教教育的合适媒介。在游戏设计中,我们考虑到游戏结构本身带有基本的道德信息,因此它应该反映出游戏中要展示的价值观。此外,在本文中,我们描述了我们如何解决这个项目的主要挑战;在游戏设计过程中所需要的创造性整合。更具体地说,学习体验融合并协调了多个层面:哲学神学(道德价值观,行为范式),教学教学,游戏机制,动态和美学在3D虚拟沉浸式环境中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
STAIRWAY TO HEAVEN: INSTRUCTIONAL DESIGN ALIGNMENT IN A SERIOUS GAME FOR EXPERIENTIAL RELIGIOUS EDUCATION IN VIRTUAL REALITY
An object of immeasurable value is stored in an ancient ascetic community. Equipped with the relic “Panagia Paramythea Code”, an old map, you are invited to dress as a pilgrim, explore the monastery and communicate with virtual monks and workers in a quest to uncover the hidden treasure. To reach your goal, you are invited to explore four cardinal virtues; love, faith, patience and repentance through the lives of respective saints. In the process you will encounter unanticipated expressions of applied spirituality to reach your goal. In this paper we present the instructional design process of an interactive serious game in a 3D virtual reality environment developed for religious education. Its purpose is to help participants experience and learn about essential aspects of the Eastern Orthodox Christian faith and spirituality in an entertaining and engaging way that increases their curiosity. There have been calls for a paradigm shift in religious education from a closed, narrow, and unreflective practice pattern towards new, open, progressive approaches that take modern educational methods into account. Eastern Orthodox Christian theology addresses not just the mind but also the heart or nous, the existential centre of man. According to the Orthodox spirituality, the way humans can approach, know and meet God is only through personal experience. This makes immersive experiential learning a suitable medium for Orthodox Christian religious education. In the design of the game we took into account the fact that the structure of the game itself carries a fundamental ethical message and so it should reflect the values that are to be demonstrated in the game. Moreover, in this paper we describe how we addressed the main challenge of this project; the creative alignment synthesis required during the game design process. More specific, the learning experience merges and aligns harmonically multiple layers: philosophical theological (ethical values, behavior paradigms), pedagogical instructional, game mechanics, dynamics and aesthetics in a 3D virtual immersive environment.
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