下义词游戏在初中英语词汇丰富中的应用

Muhamad Sofian Hadi, Monica Lucy Widiyaningsih
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引用次数: 0

摘要

本研究旨在考察下义词游戏对小学七年级学生穆罕默迪亚01 Sukajaya词汇掌握的提高效果。本研究采用预实验方法,采用一组前测和后测设计进行定量研究。共有30名学生参与了这项研究。t检验统计数据分析结果显示,学生在前测中平均得分为54分,在后测中平均得分为74.73分。此外,对数据的计算表明,在0.05的显著性水平下,tcal = 7.0, table = 1.701,或7.0 > 1.701。因此,本研究证实了Hyponym Games对于丰富学生的词汇掌握是有效的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Hyponym Games in Enriching Students’ English Vocabulary: A Case Study in Junior High School
This study aimed to measure the effectiveness of Hyponym Games in improving the vocabulary mastery of 7th graders of SMP Muhammadiyah 01 Sukajaya. It was a quantitative study applying pre-experimental approach with one group of pre-test and post-test design. A total number of 30 students participated in this study. The results of t-test statistical data analysis revealed that in the pre-test, the average score gained by the students was 54, while in the post-test, the students obtained the average score of  74.73. Additionally, the calculation of the data showed that in the significance level of 0.05, tcalwas 7.0 with ttableof 1.701, or 7.0 > 1.701. Therefore, this study confirms that Hyponym Games are effective to enrich students’ vocabulary mastery.
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