{"title":"基于约束矩阵对策的直觉梯形模糊多属性群决策建模的自动决策支持系统挖掘","authors":"P. J. Robinson, Dengfeng Li, S. S. Nirmalsingh","doi":"10.1007/978-981-16-6448-9_35","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":159190,"journal":{"name":"Artificial Intelligence and Technologies","volume":"105 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"An Automated Decision Support Systems Miner for Intuitionistic Trapezoidal Fuzzy Multiple Attribute Group Decision-Making Modeling with Constraint Matrix Games\",\"authors\":\"P. J. Robinson, Dengfeng Li, S. S. Nirmalsingh\",\"doi\":\"10.1007/978-981-16-6448-9_35\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"\",\"PeriodicalId\":159190,\"journal\":{\"name\":\"Artificial Intelligence and Technologies\",\"volume\":\"105 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-12-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Artificial Intelligence and Technologies\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1007/978-981-16-6448-9_35\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Artificial Intelligence and Technologies","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1007/978-981-16-6448-9_35","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An Automated Decision Support Systems Miner for Intuitionistic Trapezoidal Fuzzy Multiple Attribute Group Decision-Making Modeling with Constraint Matrix Games