多用户协作虚拟环境中有用性的冲突解决模型

Aida Erfanian, Yaoping Hu
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引用次数: 1

摘要

在多用户协同虚拟环境中,冲突解决模型是协调同步交互的关键。目前,冲突解决模型主要有先到先服务(FCFS)和动态优先级(DP)两种。众所周知,FCFS模型是不公平的,它将所有的交互机会授予最敏捷的用户。相反,DP模型允许所有用户在交互中感知到平等。然而,交互中的平等感知是否会影响多用户协作虚拟企业的有用性尚不清楚。因此,本研究比较了FCFS和DP模型,以揭示多用户协作虚拟企业的潜在用途。我们根据ISO/IEC 205010:2011标准对有用性指标(即任务重点、决策时间和共识)进行了比较。这个定义修正了当前度量目标技术的实际有效性和效率的有用性度量标准,而不是它们的有用性。在我们的多用户协作VE中,我们观察到DP模型比FCFS模型产生了更短的决策时间和更高的共识。然而,两种模型之间的任务焦点没有显著差异。这些观察结果暗示了改进多用户协作式虚拟企业的潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Conflict resolution models on usefulness within multi-user collaborative virtual environments
Conflict resolution models play key roles in coordinating simultaneous interactions in multi-user collaborative virtual environments (VEs). Currently, conflict resolution models are first-come-first-serve (FCFS) and dynamic priority (DP). Known to be unfair, the FCFS model grants all interaction opportunities to the agilest user. Instead, the DP model permits all users the perception of equality in interaction. Nevertheless, it remains unclear whether the perception of equality in interaction could impact the usefulness of multi-user collaborative VEs. Thus, this present work compared the FCFS and DP models for underlying the usefulness of multi-user collaborative VEs. This comparison was undertaken based on a metrics of usefulness (i.e., task focus, decision time, and consensus), which we defined according to the ISO/IEC 205010:2011 standard. This definition remedied the current metrics of usefulness that measures actually effectiveness and efficiency of target technologies, instead of their usefulness. On our multi-user collaborative VE, we observed that the DP model yielded significantly lower decision time and higher consensus than the FCFS model. There was, however, no significant difference of task focus between both models. These observations imply a potential to improve multi-user collaborative VEs.
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