Kristoffer Arnsfelt Hansen, M. Koucký, Peter Bro Miltersen
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Winning Concurrent Reachability Games Requires Doubly-Exponential Patience
We exhibit a deterministic concurrent reachability game PURGATORY$_n$ with $n$ non-terminal positions and a binary choice for both players in every position so that any positional strategy for Player 1 achieving the value of the game within given $\epsilon