赢得并发可达性游戏需要双倍的耐心

Kristoffer Arnsfelt Hansen, M. Koucký, Peter Bro Miltersen
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引用次数: 33

摘要

我们展示了一个确定性并发可达性博弈PURGATORY$_n$,它具有$n$非终端位置,并且每个位置上的两个参与者都有一个二元选择,使得参与人1的任何位置策略都能在给定的$\epsilon内实现博弈的值
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Winning Concurrent Reachability Games Requires Doubly-Exponential Patience
We exhibit a deterministic concurrent reachability game PURGATORY$_n$ with $n$ non-terminal positions and a binary choice for both players in every position so that any positional strategy for Player 1 achieving the value of the game within given $\epsilon
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